GTA V Review: More of the same

The newer version of GTA V is a solid investment, but don’t expect it to overly wow gamers who are returning to Los Santos on the new systems.


First with the positives.

The all new First Person Perspective style of gameplay is one of the coolest additions to GTA, and without doubt the strongest game changer for the new version of a game that is already a year old.

Driving, gunplay, and free roam all feel fresh and can be adjusted to easily after an hour so of play time.

Combat feels a lot more like traditional shooters as well, and while not being as hardcore compared to the likes of a Call of Duty or Battlefield, shooting in FPS on GTA V feels much more like how combat in the game should be played.

Another thing is the level that Rockstar have gone to with detail.

Graphically, the new version of GTA V is absolutely stunning, and a big noticeable improvement on the old versions on PS3 and Xbox 360.

New details are many, especially with the interiors of cars in GTA V. Active dials, gauges, radios, and even the blinking on the dash as you start the cars engine are all clear and easily noticed from the First Person view. Even the radio station and song names come up on the radio LED screens in some vehicles.

Flying and skydiving are also amazingly immersive in First Person as well and are certainly worth a go.

The open world feels somewhat improved as well, especially in the small but noticeable little nuances as you drive through the Los Santos and adjoining desert countryside.

While playing through the game, I noticed that over in Blaine Country and near Trevor’s airfield there is actually dust blown on the road and up into the air, where as in the city of Los Santos traffic seems to be a little more bunched in, with cars having minor accidents or pulling out randomly in front of you at what feels like every second intersection.

There is also a noticeable increase in the amount of litter on the road and sidewalks throughout the open world.

The whole environment, unsurprisingly, just feels a lot more cleaned up and slightly more vibrant in the new version of GTA V.

Other improvements are frame rate, the games plays much smoother while still having the occasional issue here and there, with the new 30-player cap in GTA Online a cool feature allowing for more player interactivity.

But does all this justifiably say that GTA V on Next-Gen is worth the investment for players who’ve already experienced the game back on PS3 and Xbox 360?

Sadly not.

While the new First Person style of playing is such a great new way to play the game, the experience on the new version of GTA V is really nothing more than that with a handful or beautiful graphic improvements, with the power of the PS4 and Xbox One consoles being enough to allow Rockstar to fill the world of San Andreas up a little more and make it all feel just that little bit more polished and refined.

What really stuck out was how much better the game looked and played.

But after a few hours game time and once the exploring has been done, the experience is generally just more of the same.

For those who have invested hours and hours into this game already through single player, and the countless days and nights spent with friends creating mayhem in GTA Online, the upgrade is worth a go but not exactly worth a buy considering the other options on the market right now for both PS4 and Xbox One.

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