Far Cry 5 Promises to be a Mixed Bag

I’m a little embarrassed to say that I never played either Far Cry 4 or Primal. After completing and absolutely loving my time with Far Cry 3 back toward the latter end of the PS3 generation, somehow I managed to skip the next two instalments in the franchise.

What I remember about FC3 was its large, flush, and vibrant open world where the mixture of story missions and side quests ensured that there was always something worthwhile to do. Ok, climbing the communication towers to unlock different parts of the map became tedious quickly, but the in order to continue your adventure as Jason Brody battling the creepy villain Vaas, it was a rewarding necessity. The other memorable aspect to FC3 was its gunplay, where shooting wave after wave of enemies increasing in difficulty took up a large part of the mission structure. For some, this was fun, but for others, it became tedious.

Below is IGN’s 2012 review of Far Cry 3:

Far Cry 5 Moves to Hope County, Montana 

With the series moves to Hope County; a fictional setting based in Montana, this marks the first time that a Far Cry game has been set in the United States.

A religious and political thriller will tell the story of Joseph Seed, leader of the Eden’s Gate cult that has taken over Hope County. Your role is to stop Seed and his cult, which is pretty cut and dry for any shooter, but the wider-reaching religious and political elements of this game are sure to stir some controversy after the game launches on March 26.

If nothing else, the Far Cry games are fantastic at story-telling and creating a feeling of both enjoyment and discomfort for the player. This latest instalment promises to be no different. Buckle up and get ready.

Exploring the world of Hope County also promises to be as intriguing as the story mode itself. All the usual Far Cry adventures will be featured, from paragliding to off-road ATV adventures. Furthermore, activities like fishing and stunt racing also make their way to the game. Big rigs (trucks) will be welcome driving additions, but by far the coolest aspect to what FC5 has to offer is the ability to fly planes and helicopters, plus interact and use animals such as dogs and bears to your advantage throughout missions.

Will Far Cry 5 Become a Tedious Experience?

But with all the promise that FC5 has in its offering; some very big concerns remain heading into launch. My first concern is the nature of the missions. Just how many gunfight battles in large compounds are there going to be? Will players simply go from overthrowing one cult compound in Hope County to another? It is crucial that FC5 has variety in its missions, otherwise, the experience will stale quickly and gamers may not be compelled to see it through till the end.

Secondly, my other big concern is microtransactions. Reports have already surfaced that suggest Ubisoft will offer a quicker alternative through FC5’s story mode, with additional weapons, vehicles, and abilities being some of the rewards for real-world money transactions. Assassins Creed Origins, the last big release for Ubisoft, did feature microtransactions but not on the same level that reports surrounding FC5 have suggested. All this remains to be seen but given where the gaming industry has headed over the past couple of years, expect Ubisoft to try and milk as much out of gamers wallets as they can.

Final Thoughts

Far Cry 5 promises to be the best instalment of the famous franchise yet, but it won’t come without its problems and it certainly won’t get perfect reviews. But for one of the big releases in 2018 outside of some noteworthy counterparts, this is a game that will be worth taking a good look at on launch day.

Arcady driving mechanics won’t hurt The Crews’ launch success

Ubisoft’s big open-world racer is just a few weeks away, but it has been met with some controversy following the latest run of closed betas.


Much talk has been about the handling physics brought by Ubisoft to The Crew especially since the last closed beta.

A large sum of Xbox One and PS4 players have aired their displeasure at the arcady and unrealistic driving style, some even going as far as calling the Crew’s driving physics the worst they’ve played in years.

Bradley Jenkin, a teenage gamer from Auckland New Zealand walked away from his closed beta experience satisfied.

“It’s a pretty good game, the graphics are pretty good and the gameplay is pretty nice.”

Responding to the controversy, Jenkin compared the handling in The Crew to an NFS style rather than a more hardcore simulation that the likes of a Forza brings to console gaming.

Just this year Ubisoft were slammed for the handling physics for driving in hit title Watch Dogs, and it appears at this stage that players can expect a similar driving physic in The Crew.

Though he only played the beta version, Jenkin said that the damage mechanic in The Crew was only cosmetic.

Without doubt, Ubisoft have created a racer that features one of the biggest open worlds seen in a video game.

Jenkin says the map in The Crew is two to three times bigger than GTA V’s vast open world in comparison. Ubisoft have opened up the entire west to east coast in the game, allowing players to drive through and visit some of the most popular towns and cities in America.

“I like how massive the map is, you can drive pretty much from the corner of New York all the way to Los Angeles.”

Confirmed cities in The Crew are New York, Los Angeles, Detroit, Miami, Washington, Seattle, San Francisco, Chicago, New Orleans, Las Vegas, and more.

Train stations and Airports in The Crew are also interactive.

Players can use these as fast travel options if they don’t want to invest the time it takes to drive from coast to coast in game.

“From what I saw and from what I did there was a lot of customization. You can change all the different bumpers and side skirts, stuff like that.”

Looking ahead to the games launch, Jenkin says that not much could be improved to The Crew and believes that Ubisoft will need to ensure the servers that the game runs on are polished and running properly come launch day as the game requires constant online connectivity to be played.

The Crew is set for a NZ launch on December 2nd and will be available on PS4, Xbox One, and PC.

Watch Dogs is a solid title with familiar bells rung

There is no denying that Ubisoft’s new IP is a winner, while ringing the bells of a very familiar and loved franchise at the same time.


Watch Dogs is arguably GTA like in many respects, but with the addition of hacking. It hit me right from the get go that while Watch Dogs is a hot new franchise for Ubisoft, it hits on so many similar notes as GTA does, but it also goes off in its own and exciting direction as well, it plays like a typical Ubisoft open world game, and that isn’t a bad thing at all in the minds of many gamers.

You play through the campaign trying to find justice for a lost niece, and the main protagonist Aiden Pearce is an interesting character, without much personality, but also extremely gripping as the storyline plays out. The storyline is one of Watch Dog’s major good points.

The main tool in Watch Dogs is your smartphone, you hack into the CtOS Network, and you can profile anybody, from members of the public to security guards and policemen. When you profile a person, you see what their job is, their annual income, and a weird quirk or interest that they may have, for example a security guard that I profiled on my first hour or so of gaming had a “fetish for modern design”.Watch Dogs does a great job of entertaining throughout, and I found myself compelled to continue profiling more and more people as the game went on, for my own enjoyment and curiosity more than anything.

Graphically, Watch Dogs is ok, and that is where much of the talking point has been since the game came out. Watch Dogs was slated to be a next gen launch game, but Ubisoft delayed the game for an additional six months to “make the game as good as possible”.

I agree with the critics to a large extent, Watch Dogs doesn’t look, play, or perform like the polished title that Ubisoft promised or even showed at E3 a couple of years ago. Its buggy, a trait that has been frequent in many Ubisoft titles, especially Assassins Creed. There has been talk that the PC version was downgraded in order to make the PS4 and Xbox One versions look better graphics wise, and PC gamers are raging on social media, claiming (without evidence proving otherwise as well) that the PC version of Watch Dogs is the poorest running in terms of graphics and gameplay.

In my view, Watch Dogs runs poorly in some aspects, and it looks like a game that could have come out for the launches of PS4 and Xbox One. The additional delay didn’t improve much, at least in terms of what you see on the surface, but god only knows how bad the game could have run if Ubisoft stuck with the November 2013 release.

But with the poor buggy annoyances, Watch Dogs is a standout game, and one of the best I have played on PS4 so far. It rings bells of GTA, but Watch Dogs stands alone in its claim to fame, it can be compared to GTA, but shouldn’t be judged as a success or a failure next to GTA either, and it is well worth the buy from what I have experienced so far. Could it be a viable franchise to release an annual version of? Well if Ubisoft can do it with Assassins Creed, then they can do the same with Watch Dogs, or maybe bring it out once every couple of years like they do with the Far Cry franchise.

Far Cry 4’s Announcement Makes Me Happy

Hopefully it doesn’t get delayed.

When I saw that Far Cry 4 had been announced this morning, I was very happy. The last game in the franchise (Far Cry 3) was one of the best experiences I had ever had in my years of gaming, so naturally the next game in the franchise will be on my gaming hit list.

Far Cry 4 will be set in Kyrat, a fictional Himalayan mountain region, and it sees you take on a “despotic self appointed king”. Similar kind of storyline as the last no doubt, you are thrown onto an island riddled with bad men and scary creatures all wanting a piece of your flesh. Animals will feature in the game as I said, but hopefully no scary reptiles although I am sure they will be there too. It wouldn’t be Far Cry without scary crocs and freaky lizards now would it?

Apparently players will also be able to ride elephants in the game too. This is exciting to me.


Far Cry 4 is set to release November 18th in America, and November 20th in Europe. Although this date is up in the air, and it wouldn’t surprise me in the slightest if the game got pushed back to 2015.

With all the hard work that is involved in studying a Bachelor of Media Arts degree at Wintec, times for things like PlayStation isn’t as readily available as it once was. But I have found time for the odd play session.

Just last night I was playing Infamous Second Son for the first time, and I spent the better part of last weekend having a go with Trails Fusion, that cray cray motorbike racing platforming game. I tried a bit of South Park The Stick Of Truth, and I hope to get a lot of Infamous Second Son in this weekend and maybe even finish it.

Watch Dogs comes out on May 27th, and right now that is one of the big games that I want to get my hands on this year, as well as DriveClub, Project Cars, Abe Odyssey, and of course Far Cry 4.

Chris, my flatmate, said it well yesterday when he guessed that Watch Dogs could be just as good as GTA, but the hacking mechanic/storyline both confuses me and excites me. It looks like a great game and Ubisoft have a brilliant track record, and it appears on the surface that it could become a regular installment, with a game added to the series every couple of years.

Once again, it is an exciting time to be a gamer.